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Cloud Engineer
Bordeaux
,
France
Salary
Rate
€40,000 - €60,000
Full Time

Established game studio with an impressive catalog including famous licenses, original games and innovative creations.

Hybrid working offered
Remote working offered

The company

Our client is a video game development company based in Bordeaux, France. The company was founded in 2002 and has since developed a variety of games for multiple platforms, including PC, consoles, and mobile.

Your team

You will join the project's Online team, made up of 8 people.

Your missions
  • You will gather and analyze platform and service metrics to aid in performance tuning, troubleshooting and service availability.
  • You will work in partnership with development teams to improve services through rigorous testing and release procedures.
  • You will participate in systems design, platform management and capacity planning.
  • You will measure and optimize system performance, with the goal of advancing their capabilities, staying ahead of customer needs and innovating for continuous improvement.
  • You will provide operational support and basic engineering for several service applications and user software.
  • You will create sustainable systems and services through automation and augmentations.
  • You will balance the speed and reliability of feature development with well-defined service level objectives.
  • You will participate in a 24/7 support rotation (on-call).

The fundamentals to succeed in this role
  • You have a first successful experience in technical engineering.
  • You have an interest in new technologies.
  • You have an interest in games and game development.
  • You have a proactive approach to spotting issues, areas for improvement and performance bottlenecks
  • You have excellent communication.
  • You know containerization and orchestration tools: Docker, Kubernetes
  • You know the source code repository: Git
  • You know how to build and deploy automation systems
  • You are comfortable scripting on Bash, Powershell
  • You know cloud providers: Azure, AWS or GCP
  • You have experience working with monitoring tools such as Grafana, Application Insights, Prometheus
  • You have experience in CI / CD

Good to have

  • You have knowledge of Helm, Terraform, Terragrunt
  • You have already used the Azure Cloud, Azure DevOps
  • You have knowledge of C#, .Net Core

The next steps

  • Review of your application
  • Technical test (if applicable)
  • Interview with a member of the HR team
  • Technical interview with the Leads of the project
40000
60000
Online Programmer
Bordeaux
,
France
Salary
Rate
€40,000 - €60,000 pa
Full Time

Opportunity with an established game studio, working on iconic AAA titles.

Hybrid working offered
Remote working offered

Looking for a position that allows you to manage the entire chain of Microsoft Flight Simulator Online services, from in-game network replication to backend service, deployment, and maintenance? Look no further, this opening is a great fit for you!

With this opportunity, you will find out how the services of a major AAA Live work, and you will certainly have a lot to learn! On a daily basis, you will have a wide field of action on Online services.

About the Company

Our client was founded in 2002, and they have been creating globally recognized titles for close to twenty years now. They are a video game development company based in Bordeaux, France, and has developed a variety of games for multiple platforms, including PC, consoles, and mobile devices.

They have worked on a wide range of video game genres, including action-adventure, racing, sports, and simulation. They provide game development services to other companies and have worked with partners such as Microsoft, Ubisoft, and Disney.

Your Responsibilities:

  • You will be in charge of the integration of the network layer and online services in the game
  • You will take care of the network as client / server
  • You may be required to develop cloud services
  • You will work while respecting PC / Console / mobile constraints
  • You will have to manage replicated data in collaboration with the Gameplay team
  • You will make the network code evolve
  • You will create documentation on the elements designed and / or programmed
  • You may be required to work on build pipelines and service deployment
  • You will plan periodic on-call duties for server monitoring

If you have:

  • A degree in computer science at the BAC +4/+5 level (engineering school or similar training)
  • 3 years of experience in a similar position or as a generalist Programmer
  • Strong C++ programming skills
  • Knowledge of network programming and online services
  • Interest in a Live product that reaches millions of users
  • Interest in new technologies
  • Very good ability to communicate, listen and adapt
  • Fluent English read / written / spoken

 

Nice to have:

  • You have experience with current console SDKs
  • You have already developed multiplayer games
  • You have knowledge of C#
  • You have experience or interest in cloud technologies 
40000
60000