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Lead Level Designer
Warsaw
,
Poland
Salary
Rate
€40,000 - €80,000
Full Time

Hugely successful game studio, working on AA+/AAA multi-platform video games

Remote
Hybrid working offered
Remote working offered

Are you an experienced Lead Level Designer that envisions and creates environments that are both historically accurate and artistically enticing? This is the opportunity for you!

 

The Company

Our client is a phenomenally successful international company that distributes its own internally developed AA+/AAA multi-platform video games in RPG and FPS genre across the world. Their catalogue features widely praised series that have collectively sold over 7 million copies throughout the world. The studio is currently developing several major cross-platform video games.

 

Key Responsibilities



As a Lead Level Designer, you are responsible for realising the design vision through engaging world maps, while maintaining your team’s morale and getting the best out of each Designer. Taking initiative, and maintaining passion for high quality work, is required for this rewarding yet often demanding role.


On a day-to-day basis, you will:

  • Develop the Level Design vision together with the Creative Director and Executive Producer, and overseeing the implementation in-game, with the players experience at the centre
  • Developing and overseeing the rules and metrics for gameplay spaces
  • Defining and refining level layouts to create an extremely fun, satisfying, and polished level design flow
  • Ensure quality goals are met and are in line with the game vision
  • Managing the design of the levels through the full cycle of production from conception to finalization
  • Conceptualizing, prototyping, building, scripting and tuning levels according to game vision
  • Maintaining and balancing the readability, difficulty and pacing of levels
  • Working closely with stakeholders to conceive and design environments that are in line with the lore, but innovative and visually impressive too
  • Collaborate with the engineering team to develop and enhance the development of tools and processes used in building the level
  • Establish best practices for the level-design team.

Knowledge, Skills and Experience

Essential
  • Previous experience in a similar role
  • 5+ years’ experience
  • Must have shipped a minimum of 2-3 titles (for PC and Consoles) as a Level Designer
  • Open or semi open world knowledge
  • Experience with visual scripting (Unreal, CryEngine, Other)
  • Able to work flexibly on both routine and more complex tasks across various projects and time-zones.
  • Ability to prioritise workload as well as being flexible and responsive to last minute changes
  • High level of attention to detail
  • High level of proficiency using Outlook/Zoom/Teams
  • Methodical approach to work
  • Good communication and interpersonal skills, able to listen carefully and respond appropriately at all levels.
  • Excellent proficiency in English
What Our Client Offers:
  • Attractive remuneration, holidays and social events. Our client’s environment thrive with collaborative teamwork with people from all around the world, different nationalities, and languages.
  • A supportive community inclusive of LGBTQ+, and any age, ethnicity, religion, or disability. They care about the well-being of employees and have a dedicated employee well-being programme.
  • Flexibility with core hours, and no-notice holidays.
  • Annual discretionary studio bonus
  • Free games and merchandise
  • Wrap parties for game releases
  • Remote/Homeworking with flexible working schedules, a fun environment, and a relaxing culture, including the opportunity to work with the leading technology and creative minds in the world.
  • Learn as you work and be part of something real that changes the face of gaming - forever.
40000
80000