The Company:
Our client is an independent video game producer whose games are well-known for their difficulty and challenging gameplay. The company's overall objective is to produce complex, character-driven titles with unique universes for the most selective consumers. Most importantly, it is a place of business with a welcoming and open working environment, as well as a fantastic team working with passion on the new generation of consoles.
You will be responsible for:
- creating and integrating various VFX systems inside UE5 engine (Niagara),
- extending UE5 VFX systems to suit VFX Artists needs,
- working closely with Technical Animators / Gameplay Programmers on implementing various gameplay driven effects,
Job requirements
- knowledge of UE5 VFX system (Niagara),
- knowledge of UE5 material system,
- good knowledge of C++ (in the context of VFX programming in UE5 (creating and managing Niagara systems, emiters, data Interfaces, etc.)),
- practical knowledge of current trends and solutions in VFX creation pipeline,
- teamwork skills,
- English skills that allow you to communicate on an everyday basis.
Nice to have:
- 3D vector and math skills,
- practical knowledge of HLSL,
- some experience with 3D software (Maya, Houdini),
- practical knowledge of Niagara fluid solvers (2D and 3D fluid grids)
- creating C++ plugins to aid VFX Artists (content importing plugins from Houdini, etc.).
- ability to complete complex tasks with minimal supervision,
- being a fan of horror genre (books, movies etc.).
What do we have to offer:
- earnings fitting to your skills and experience,
- possibility of long-term cooperation on current and upcoming projects,
- work in a creative environment, in a committed team of game enthusiasts,
- work in a modern, comfortable office,
- flexible working hours, days off, private healthcare, and working with new technologies.